Design and Technology
Introduction
At Cam Everlands Primary School, our design and technology curriculum empowers pupils to use their creativity and imagination to design and make products with practical applications in the real world. We believe that by engaging our children in relevant, problem-solving activities, we can nurture their critical thinking, communication skills, and resourcefulness - all of which are essential for their future success.
Key Aims
Our design and technology curriculum aims to:
- Encourage pupils to take risks, be resourceful, and embrace an enterprising mindset when designing and making products
- Develop pupils' ability to think critically about existing products and the role they play in society
- Equip pupils with the practical skills and knowledge needed to create high-quality prototypes and products for intended users
- Teach pupils the basic principles and skills required to prepare and cook a wide range of healthy meals
Content and Skills
Through our design and technology curriculum, pupils will develop a range of practical skills, including:
- Designing products based on real-life problems or needs
- Selecting appropriate materials and tools to create their designs
- Safely using a variety of techniques to construct their products
- Evaluating the effectiveness of their designs and suggesting improvements
- Understanding the basic principles of nutrition and applying them to meal preparation
Alongside these practical skills, pupils will also gain essential knowledge about:
- The impact of design and technology on society, the environment, and the economy
- The importance of considering the needs of the end-user when designing products
- The role of design and technology in addressing local and global challenges
Progression
As pupils progress through key stages 1 and 2, our design and technology curriculum will build upon their prior learning, gradually increasing the complexity of the projects and the depth of their understanding. Younger pupils will focus on developing foundational skills, such as cutting, joining, and decorating, while older pupils will engage in more sophisticated design challenges that require them to apply their knowledge of materials, mechanisms, and computer-aided design.
Wider Impact
By delivering a high-quality design and technology curriculum, we aim to equip our pupils with the skills and mindset to become innovative problem-solvers, capable of making a positive contribution to their community and the wider world. Through engaging in practical, real-world tasks, our pupils will develop the confidence, resilience, and adaptability needed to succeed in their future education and careers.